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Excuse_Me wrote: »
It was considered numerous times in the past, including formulas like K/(D+1) and (K-D).
Not dying already helps gain more kills because a player continues killing non-stop without losing bonuses. Proposed changes will make dying even more punishing, which is unnecessary. If it affected medals, it would create situations when a player dies a few times at the beginning of the round and loses will to play because no further actions can fix it. If it affected global rankings, it would force some players to abandon "spoiled" accounts and create new accounts.
Just "Kills" seems to be both the simplest and the best choice.